trimesh — Display surface mesh defined by a triangulation
hdl = trimesh(TRI,X,Y,Z)
3 by n matrix. A row of TRI contains indexes into the X,Y, and Z vertex vectors to define a single triangular face
1 by n matrix
1 by n matrix
1 by n matrix
Handle of the created Fac3d entity
trimesh(TRI,X,Y,Z) displays the triangles defined in the 3-by-n face matrix TRI as a mesh. A row of TRI contains indexes into the X,Y, and Z vertex vectors to define a single triangular face.
See mesh for other possible settings.