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Specialty – User Experience Design (UXD)

The spe­cial­ty is desi­gned to train stu­dents in issues rela­ted to inter­ac­tions bet­ween humans and their socio-tech­ni­cal envi­ron­ment. Prac­ti­ceo­rien­ted, through invol­ve­ment in desi­gn pro­cesses and imple­men­ta­tion of research stu­dies, the pro­gram offers mul­ti­dis­ci­pli­na­ry trai­ning com­bi­ning desi­gn, phi­lo­so­phy, and cog­ni­tive sciences, to bet­ter unders­tand how human expe­rience is consti­tu­ted by technology.

Presentation

The “User Expe­rience Desi­gn” course, taught at UTC-Com­piegne, offers inter­dis­ci­pli­na­ry trai­ning com­bi­ning theo­ry and practice.

Theo­re­ti­cal courses:

  • Unders­tan­ding the tech­ni­cal consti­tu­tion of human acti­vi­ties and organizations;
  • Pro­ble­ma­ti­za­tion of the rela­tion­ship bet­ween the tech­ni­cal envi­ron­ment and human experience;
  • Ana­ly­sis of tech­ni­cal inno­va­tion in its social and eco­lo­gi­cal context.

Advan­ced metho­do­lo­gi­cal training:

  • Sur­vey tech­niques (desi­gn, UX desi­gn, sociology);
  • User-orien­ted desi­gn (user research, idea­tion and pro­to­ty­ping, user testing);
  • Research metho­do­lo­gies (fun­da­men­tal research, action research, tech­no­lo­gi­cal research).

Pedagogical organization

M1 is orga­ni­zed in such a way to use­ful­ly intro­duce stu­dents to the issues of user-cen­tred desi­gn and tech­no­lo­gi­cal research.

  • Intro­duc­tion to sur­vey metho­do­lo­gies and user-cen­tred design;
  • Intro­duc­tion to the dif­ferent dimen­sions of desi­gn, as well as to hybrid research and desi­gn formats;
  • Ana­ly­sis of inter­ac­tions bet­ween tech­no­lo­gy and natu­ral and social environments;
  • Ana­ly­sis of acti­vi­ty and experience;
  • Unders­tan­ding the tech­ni­cal deter­mi­nants of experience;
  • User research and user expe­rience evaluation.

M2 focuses on trai­ning in research acti­vi­ties and methodologies:

  • Theo­re­ti­cal rein­for­ce­ment around the way in which tech­no­lo­gy consti­tutes human experience;
  • Expe­ri­men­tal research using labo­ra­to­ry platforms;
  • Trai­ning in quan­ti­ta­tive and qua­li­ta­tive data collection;
  • Pro­to­ty­ping and expe­ri­men­ta­tion methods;
  • AI tools for biblio­gra­phic research and scien­ti­fic writing;
  • Research-crea­tion workshop.

Who is this course for?

This course is pri­ma­ri­ly aimed at:

  • stu­dents who have fol­lo­wed an engi­nee­ring cur­ri­cu­lum and want to open up to prac­tice-orien­ted research and unders­tan­ding of the envi­ron­ments in which tech­no­lo­gi­cal inno­va­tion takes place
  • stu­dents who alrea­dy have expe­rience in UX desi­gn, but who wish to acquire a solid groun­ding in the human and social sciences, as well as trai­ning in research methods;
  • stu­dents wishing to learn more about expe­rience desi­gn than just digi­tal inter­face design;
  • stu­dents wishing to write a the­sis on the impact of tech­no­lo­gy on the human experience.

Application

To apply for admis­sion to the M1 pro­gramme, you must regis­ter first on the www.monmaster.gouv.fr web-site.

To apply for admis­sion to the M2 pro­gramme, you must regis­ter via the UTC web-site www.utc.fr.

Contact and documentation

Res­pon­sable mas­ter
San­drine Moran­dat
 +33 (0)3 44 23 44 23
Res­pon­sable du par­cours
Florent Levil­lain
 +33 (0)3 44 23 41 12
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